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Unity development kit
Unity development kit









unity development kit unity development kit

Unity supports triangulated or Quadrangulated polygon meshes. Meshes make up a large part of your 3D worlds.

unity development kit

Recognize gestures as input events based on human hands.Īccess face landmarks, a mesh The main graphics primitive of Unity. More info See in Glossary image and use these points to understand where the device is relative to the world around it. The output is either drawn to the screen or captured as a texture. Track the positions of planes and feature points over time.ĭetect visually distinct features in the captured camera A component which creates an image of a particular viewpoint in your scene. Unity has built-in functions that allow you to use raycasting in your AR app.ĭetect the size and location of horizontal and vertical surfaces (e.g. Track the device’s position and orientation in physical space.Ĭommonly used to determine where virtual content will appear, where a ray (defined by an origin and direction) intersects with a real-world feature detected and/or tracked by the AR device. More info See in Glossary Management system, see the Configuring your unity Project for XR page.ĪR Foundation supports the following features: Feature NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed. More info See in Glossary Plug-in A set of code created outside of Unity that creates functionality in Unity. Devices supporting these forms of interactive applications can be referred to as XR devices. To use AR Foundation on a target device, you also need to download and install separate packages for each of the target platforms officially supported by Unity:įor instructions on how to configure your Project using the XR An umbrella term encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications.

unity development kit

This package presents an interface for Unity developers to use, but doesn’t implement any AR features on its own. See in Glossary development, Unity recommends using AR Foundation to create your application for Unity’s supported handheld AR and wearable AR devices.ĪR Foundation allows you to work with augmented reality platforms in a multi-platform way within Unity. To get started with AR Augmented Reality (AR) uses computer graphics or video composited on top of a live video feed to augment the view and create interaction with real and virtual objects.











Unity development kit